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Cronton Church of England Primary School

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Computing

At Cronton, we have designed a curriculum that meets the needs of all of our children. We recognise the importance that computing has in a world where technology, which is continuously evolving and improving, is fundamental to everyday life. Our computing curriculum ensures that all of the children leave school with a secure understanding of the three strands that underpin computing: computer science, digital literacy and information technology.

 

By the end of KS1, our pupils will:

  • Understand evolution and uses of IT beyond school.
  • Switch on and shut down a computer.
  • Use a keyboard and a mouse.
  • Save and open files and programmes.
  • Search the internet safely and respectfully.
  • Create a piece of computer art.
  • Use programming skills to create, test and debug an algorithm.

By the end of KS2, our pupils will:

  • Combine text, image and audio to present information using different media.
  • Create a recorded animation and video.
  • Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • Develop games using various forms of input and output to accomplish specific goals by decomposing them into smaller parts.
  • Use sequence, selection, and repetition in programs that work with variables and various forms of input and output.
  • Design a spreadsheet for a specific purpose.  
  • Understand how computer networks work, including the internet.
  • To be able to search the internet safely and effectively, appreciating how results are selected and be discerning in evaluating digital content
  • Use technology safely, respectfully and responsibly; knowing a range of ways to report concerns and inappropriate behaviour

Computer Science teaches computational thinking. Children are taught to solve problems using computational terms. This area of the curriculum includes coding and data representation. This includes activities such as: understanding algorithms and how they are implemented; creating and debugging simple programs (ks1); designing, writing and debugging programs that accomplish specific goals (ks2); using logical reasoning to explain how simple algorithms work and understanding computer networks such as the internet.

 

Information technology is using technology purposefully to create, organise, store, manipulate and retrieve digital content. This strand is spread across the curriculum to other subjects. E.g. using the internet for research.

 

Digital literacy involves teaching children to use technology respectfully, safely and responsibly. Children learn about how technology is used in everyday life. They learn to evaluate digital content and understand the opportunities that networks offer for communication and collaboration. 

Computing Policy

Computing long term plan

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